Gravesend brooklyn zip code

Need Help

2023.06.05 08:51 MinimumComfortable89 Need Help

tried to open the game and it crashed with this report:
java.lang.RuntimeException: Could not execute entrypoint stage 'main' due to errors, provided by 'sliceanddice'!
at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.lambda$invoke0$0([EntrypointUtils.java:51](https://EntrypointUtils.java:51)) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions([ExceptionUtil.java:33](https://ExceptionUtil.java:33)) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0([EntrypointUtils.java:49](https://EntrypointUtils.java:49)) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke([EntrypointUtils.java:35](https://EntrypointUtils.java:35)) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient([Hooks.java:52](https://Hooks.java:52)) at net.minecraft.class\_310.(class\_310.java:459) at net.minecraft.client.main.Main.method\_44604([Main.java:205](https://Main.java:205)) at net.minecraft.client.main.Main.main([Main.java:51](https://Main.java:51)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 
Caused by: java.lang.NoClassDefFoundError: net/minecraft/world/item/CreativeModeTab
at com.possible\_triangle.sliceanddice.Content.(Content.kt:54) at com.possible\_triangle.sliceanddice.SliceAndDice.onInitialize([SliceAndDice.java:17](https://SliceAndDice.java:17)) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0([EntrypointUtils.java:47](https://EntrypointUtils.java:47)) ... 8 more 
Caused by: java.lang.ClassNotFoundException: net.minecraft.world.item.CreativeModeTab
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass([BuiltinClassLoader.java:641](https://BuiltinClassLoader.java:641)) at java.base/java.lang.ClassLoader.loadClass([ClassLoader.java:520](https://ClassLoader.java:520)) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass([KnotClassDelegate.java:226](https://KnotClassDelegate.java:226)) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass([KnotClassLoader.java:112](https://KnotClassLoader.java:112)) at java.base/java.lang.ClassLoader.loadClass([ClassLoader.java:520](https://ClassLoader.java:520)) ... 11 more 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.lambda$invoke0$0([EntrypointUtils.java:51](https://EntrypointUtils.java:51)) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions([ExceptionUtil.java:33](https://ExceptionUtil.java:33)) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0([EntrypointUtils.java:49](https://EntrypointUtils.java:49)) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke([EntrypointUtils.java:35](https://EntrypointUtils.java:35)) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient([Hooks.java:52](https://Hooks.java:52)) at net.minecraft.class\_310.(class\_310.java:459) 
-- Initialization --
Details:
Modules: ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPT32.dll:Crypto API32:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.19041.867 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS Client API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.19041.2673 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP Helper API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation NLAapi.dll:Network Location Awareness 2:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation NSI.dll:NSI User-mode interface DLL:10.0.19041.610 (WinBuild.160101.0800):Microsoft Corporation NTASN1.dll:Microsoft ASN.1 API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation Ole32.dll:Microsoft OLE for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation OleAut32.dll:OLEAUT32.DLL:10.0.19041.985 (WinBuild.160101.0800):Microsoft Corporation PSAPI.DLL:Process Status Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation Pdh.dll:Windows Performance Data Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation RPCRT4.dll:Remote Procedure Call Runtime:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation SHCORE.dll:SHCORE:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation SHELL32.dll:Windows Shell Common Dll:10.0.19041.964 (WinBuild.160101.0800):Microsoft Corporation USER32.dll:Multi-User Windows USER API Client DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation USERENV.dll:Userenv:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation WINHTTP.dll:Windows HTTP Services:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation WINMM.dll:MCI API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation WS2\_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.19041.1081 (WinBuild.160101.0800):Microsoft Corporation WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation Wldp.dll:Windows Lockdown Policy:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation amsi.dll:Anti-Malware Scan Interface:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation aswAMSI.dll:AVG AMSI COM object:23.4.8118.0:AVG Technologies CZ, s.r.o. aswhook.dll:AVG Hook Library:23.4.8118.0:AVG Technologies CZ, s.r.o. bcrypt.dll:Windows Cryptographic Primitives Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation combase.dll:Microsoft COM for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc.DLL:DHCP Client Service:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc6.DLL:DHCPv6 Client:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation gdi32full.dll:GDI Client DLL:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation java.dll:OpenJDK Platform binary:17.0.3.0:Microsoft javaw.exe:OpenJDK Platform binary:17.0.3.0:Microsoft jemalloc.dll jimage.dll:OpenJDK Platform binary:17.0.3.0:Microsoft jli.dll:OpenJDK Platform binary:17.0.3.0:Microsoft jna6980242557315669390.dll:JNA native library:6.1.2:Java(TM) Native Access (JNA) jsvml.dll:OpenJDK Platform binary:17.0.3.0:Microsoft jvm.dll:OpenJDK 64-Bit server VM:17.0.3.0:Microsoft kernel.appcore.dll:AppModel API Host:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation lwjgl.dll management.dll:OpenJDK Platform binary:17.0.3.0:Microsoft management\_ext.dll:OpenJDK Platform binary:17.0.3.0:Microsoft msvcp140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation msvcp\_win.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation msvcrt.dll:Windows NT CRT DLL:7.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation napinsp.dll:E-mail Naming Shim Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation ncrypt.dll:Windows NCrypt Router:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation net.dll:OpenJDK Platform binary:17.0.3.0:Microsoft nio.dll:OpenJDK Platform binary:17.0.3.0:Microsoft ntdll.dll:NT Layer DLL:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation perfos.dll:Windows System Performance Objects DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation profapi.dll:User Profile Basic API:10.0.19041.844 (WinBuild.160101.0800):Microsoft Corporation rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation sunmscapi.dll:OpenJDK Platform binary:17.0.3.0:Microsoft ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation vcruntime140\_1.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation verify.dll:OpenJDK Platform binary:17.0.3.0:Microsoft win32u.dll:Win32u:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation winrnr.dll:LDAP RnR Provider DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation wshbth.dll:Windows Sockets Helper DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation zip.dll:OpenJDK Platform binary:17.0.3.0:Microsoft 
Stacktrace:
at net.minecraft.client.main.Main.method\_44604([Main.java:205](https://Main.java:205)) at net.minecraft.client.main.Main.main([Main.java:51](https://Main.java:51)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 
-- System Details --
Details:
Minecraft Version: 1.19.2 Minecraft Version ID: 1.19.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 487741464 bytes (465 MiB) / 1262485504 bytes (1204 MiB) up to 4294967296 bytes (4096 MiB) CPUs: 12 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 5 5600G with Radeon Graphics Identifier: AuthenticAMD Family 25 Model 80 Stepping 0 Microarchitecture: Zen 3 Frequency (GHz): 3.89 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: AMD Radeon(TM) Graphics Graphics card #0 vendor: Advanced Micro Devices, Inc. (0x1002) Graphics card #0 VRAM (MB): 512.00 Graphics card #0 deviceId: 0x1638 Graphics card #0 versionInfo: DriverVersion=31.0.12002.92 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 25961.11 Virtual memory used (MB): 14686.12 Swap memory total (MB): 10240.00 Swap memory used (MB): 627.92 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m Fabric Mods: ae2: Applied Energistics 2 12.9.5 noindium: No Indium? 1.1.0+1.19 team\_reborn\_energy: Energy 2.0.0-beta1 appleskin: AppleSkin 2.4.1+mc1.19 architectury: Architectury 6.5.85 bclib: BCLib 2.1.6 bookshelf: Bookshelf 16.3.20 botanypots: BotanyPots 9.0.33 camerautils: Camera Utils 1.19.2-1.0.3 carryon: Carry On [2.0.5.11](https://2.0.5.11) com\_github\_llamalad7\_mixinextras: MixinExtras 0.1.1 cloth-config: Cloth Config v8 8.2.88 cloth-basic-math: cloth-basic-math 0.6.1 colorfulazaleas: Colorful Azaleas 2.3.1 controlling: Controlling For Fabric 10.0+7 create: Create 0.5.0.i-1017+1.19.2 com\_google\_code\_findbugs\_jsr305: jsr305 3.0.2 flywheel: Flywheel 0.6.8.a-4 milk: Milk Lib 1.0.51 
dripstone_fluid_lib: Dripstone Fluid Lib 2.0.1
 porting\_lib: Porting Lib 2.1.954+1.19.2 
forge_tags: Porting Lib Tags 3.0
mm: Manningham Mills 2.3
porting_lib_accessors: Porting Lib Accessors 2.1.954+1.19.2
porting_lib_attributes: Porting Lib Attributes 2.1.954+1.19.2
porting_lib_base: Porting Lib Base 2.1.954+1.19.2
porting_lib_common: Porting Lib Common 2.1.954+1.19.2
porting_lib_constants: Porting Lib Constants 2.1.954+1.19.2
porting_lib_entity: Porting Lib Entity 2.1.954+1.19.2
porting_lib_extensions: Porting Lib Extensions 2.1.954+1.19.2
porting_lib_fake_players: Porting Lib Fake Players 2.1.954+1.19.2
porting_lib_lazy_registration: Porting Lib Lazy Register 2.1.954+1.19.2
porting_lib_loot: Porting Lib Loot 2.1.954+1.19.2
porting_lib_model_generators: Porting Lib Model Generators 2.1.954+1.19.2
porting_lib_model_loader: Porting Lib Model Loader 2.1.954+1.19.2
porting_lib_models: Porting Lib Models 2.1.954+1.19.2
porting_lib_networking: Porting Lib Networking 2.1.954+1.19.2
porting_lib_obj_loader: Porting Lib Obj Loader 2.1.954+1.19.2
porting_lib_transfer: Porting Lib Transfer 2.1.954+1.19.2
serialization_hooks: Serialization Hooks 0.3.26
 reach-entity-attributes: Reach Entity Attributes 2.3.0 registrate-fabric: Registrate for Fabric 1.1.57-MC1.19.2 creategoggles: Create Goggles [0.5.4.2](https://0.5.4.2) disable\_custom\_worlds\_advice: Disable Custom Worlds Advice 3.0 easymagic: Easy Magic 4.3.3 elytraslot: Elytra Slot 6.1.1+1.19.2 expandedstorage: Expanded Storage 8.3.3 fabric-api: Fabric API 0.76.0+1.19.2 fabric-api-base: Fabric API Base 0.4.15+8f4e8eb390 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.14+93d8cb8290 fabric-biome-api-v1: Fabric Biome API (v1) 9.1.1+16f1e31390 fabric-block-api-v1: Fabric Block API (v1) 1.0.2+e415d50e90 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.25+cafc6e8e90 fabric-client-tags-api-v1: Fabric Client Tags 1.0.5+b35fea8390 fabric-command-api-v1: Fabric Command API (v1) 1.2.16+f71b366f90 fabric-command-api-v2: Fabric Command API (v2) 2.2.1+413cbbc790 fabric-commands-v0: Fabric Commands (v0) 0.2.33+df3654b390 fabric-containers-v0: Fabric Containers (v0) 0.1.41+df3654b390 fabric-content-registries-v0: Fabric Content Registries (v0) 3.5.2+7c6cd14d90 fabric-convention-tags-v1: Fabric Convention Tags 1.3.0+4bc6e26290 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.8+aeb40ebe90 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 5.3.8+413cbbc790 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.35+0d0f210290 fabric-entity-events-v1: Fabric Entity Events (v1) 1.5.4+9244241690 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.4.34+562bff6e90 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.36+df3654b390 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.24+b6b6abb490 fabric-item-api-v1: Fabric Item API (v1) 1.6.6+b7d1888890 fabric-item-groups-v0: Fabric Item Groups (v0) 0.3.39+9244241690 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.25+5c4fce2890 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.23+df3654b390 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.4+1b46dc7890 fabric-loot-api-v2: Fabric Loot API (v2) 1.1.13+83a8659290 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.16+9e7660c690 fabric-message-api-v1: Fabric Message API (v1) 5.0.7+93d8cb8290 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.24+33fbc73890 fabric-models-v0: Fabric Models (v0) 0.3.21+c6af733c90 fabric-networking-api-v1: Fabric Networking API (v1) 1.2.11+10eb22f490 fabric-networking-v0: Fabric Networking (v0) 0.3.28+df3654b390 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 4.2.2+d8ef690890 fabric-particles-v1: Fabric Particles (v1) 1.0.14+4d0d570390 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.1+413cbbc790 fabric-registry-sync-v0: Fabric Registry Sync (v0) 0.9.32+9244241690 fabric-renderer-api-v1: Fabric Renderer API (v1) 1.2.1+1adbf27790 fabric-renderer-indigo: Fabric Renderer - Indigo 0.8.0+1adbf27790 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.24+df3654b390 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.19+6e0787e690 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.11+4d0d570390 fabric-rendering-v0: Fabric Rendering (v0) 1.1.27+df3654b390 fabric-rendering-v1: Fabric Rendering (v1) 1.12.1+d8ef690890 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.1.2+aae9039d90 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.8.4+edbdcddb90 fabric-screen-api-v1: Fabric Screen API (v1) 1.0.32+4d0d570390 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.7+1cc24b1b90 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.2+c4f28df590 fabric-textures-v0: Fabric Textures (v0) 1.0.24+aeb40ebe90 fabric-transfer-api-v1: Fabric Transfer API (v1) 2.1.6+413cbbc790 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 1.3.3+08b73de490 fabric-language-kotlin: Fabric Language Kotlin 1.9.4+kotlin.1.8.21 org\_jetbrains\_kotlin\_kotlin-reflect: kotlin-reflect 1.8.21 org\_jetbrains\_kotlin\_kotlin-stdlib: kotlin-stdlib 1.8.21 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.8.21 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.8.21 org\_jetbrains\_kotlinx\_atomicfu-jvm: atomicfu-jvm 0.20.2 org\_jetbrains\_kotlinx\_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.6.4 org\_jetbrains\_kotlinx\_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.6.4 org\_jetbrains\_kotlinx\_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.4.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.5.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.5.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.5.0 fabricenchantments: Fabric Enchantments 0.9.0 fabricloader: Fabric Loader 0.14.21 farmersdelight: Farmer's Delight 1.19.2-1.3.9 forgeconfigapiport: Forge Config API Port 4.2.11 com\_electronwill\_night-config\_core: core 3.6.5 com\_electronwill\_night-config\_toml: toml 3.6.5 ftbbackups2: FTB Backups 2 1.0.18 fwaystones: Fabric Waystones 3.0.7+mc1.19.2 goblintraders: Goblin Traders 1.5.2 handcrafted: Handcrafted 2.0.6 inmis: Inmis 2.7.1-1.19 omega-config: OmegaConfig 1.2.3-1.18.1 inventorysorter: Inventory Sorter 1.8.10-1.19 kyrptconfig: Kyrpt Config 1.4.14-1.19 itemcollectors: Item Collectors 1.1.7 jade: Jade 8.7.3 jamlib: JamLib 0.6.0+1.19 java: OpenJDK 64-Bit Server VM 17 jei: Just Enough Items 11.6.0.1015 lithium: Lithium 0.11.1 minecraft: Minecraft 1.19.2 modmenu: Mod Menu 4.1.2 moonlight: Moonlight 1.19.2-2.2.34 mousetweaks: Mouse Tweaks 2.22 naturescompass: Nature's Compass 1.19.2-2.1.0-fabric owo: oωo 0.8.5+1.19 blue\_endless\_jankson: jankson 1.2.1 paxi: Paxi 1.19.2-Fabric-3.0.1 polylib: PolyLib 1900.0.2-build.73 puzzleslib: Puzzles Lib 4.4.0 cardinal-components-base: Cardinal Components API (base) 5.0.2 cardinal-components-block: Cardinal Components API (blocks) 5.0.2 cardinal-components-chunk: Cardinal Components API (chunks) 5.0.2 cardinal-components-entity: Cardinal Components API (entities) 5.0.2 cardinal-components-world: Cardinal Components API (worlds) 5.0.2 resourcefullib: Resourceful Lib 1.1.24 rightclickharvest: Right Click Harvest 3.2.0+1.19.x sliceanddice: Create Slice & Dice 2.1.4 smoothboot: Smooth Boot 1.19-1.7.1 smoothswapping: Smooth Swapping 0.6 status-effect-bars: Status Effect Bars 1.0.1 supermartijn642configlib: SuperMartijn642's Config Lib 1.1.6 supermartijn642corelib: SuperMartijn642's Core Lib 1.1.9-d supplementaries: Supplementaries 1.19.2-2.3.15 telekinesis: Telekinesis Enchantment 1.1.0 thonkutil: ThonkUtil 2.15.4+1.19 thonkutil-base: ThonkUtil Base 1.13.2+4a8c408a57 thonkutil-capes-v1: ThonkUtil Capes (v1) 1.4.2+3eb2749857 thonkutil-coords-v1: ThonkUtil Coords (v1) 1.1.2+8ff533c957 thonkutil-customization-v1: ThonkUtil Customization (v1) 1.1.2+8ff533c957 thonkutil-legacy: ThonkUtil Legacy 1.1.2+5d4263f557 thonkutil-modchecker-v1: ThonkUtil ModChecker (v1) 1.1.3+bd4b387957 thonkutil-potions-v0: ThonkUtil Potions (v0) 1.5.2+8ff533c957 thonkutil-titlescreen-v1: ThonkUtil TitleScreen (v1) 1.2.2+8ff533c957 thonkutil-trades-v1: ThonkUtil Trades (v1) 1.2.2+8ff533c957 toms\_storage: Tom's Simple Storage Mod 1.5.6 tooltipfix: ToolTip Fix 1.1.1-1.19 trinkets: Trinkets 3.4.2 ultreonlib-fabric: ultreonlib-fabric 1.0.0 com\_ultreon\_ubo-data: ubo-data 1.0.0+3 ultreonlib: Ultreon Modding Library 1.2.0 yungsapi: YUNG's API 1.19.2-Fabric-3.8.9 org\_javassist\_javassist: javassist 3.28.0-GA org\_reflections\_reflections: reflections 0.10.2 Flywheel Backend: Uninitialized Launched Version: fabric-loader-0.14.21-1.19.2 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: Unknown Window size:  GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages:  Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Type: Client (map\_client.txt) CPU:  
submitted by MinimumComfortable89 to fabricmc [link] [comments]


2023.06.05 08:39 Tango-88 That's just insane

That's just insane submitted by Tango-88 to lego [link] [comments]


2023.06.05 08:17 HawkingRadiation42 need help installing paddleocr on m1 mac

i have been trying to install paddleocr on my m1 mac ventura 13.4(python=3.9.16) for quite some time and still im unable to do it have tried every command from its github repo im able to install paddlepaddle using this command as mentioned in its github repo "python -m pip install paddlepaddle -i https://pypi.tuna.tsinghua.edu.cn/simple" but when installing paddleocr using the command provided in its github repo "pip install "paddleocr\>=2.0.1" # Recommend to use version 2.0.1+" im still getting this error if you have installed paddleocr on your m1 mac then pls help im tired of it tbh thank you
pip install "paddleocr>=2.0.1" # Recommend to use version 2.0.1+ ░▒▓ 71%  
Collecting paddleocr>=2.0.1 Using cached paddleocr-2.6.1.3-py3-none-any.whl (445 kB) ..... other packages ............ Using cached sniffio-1.3.0-py3-none-any.whl (10 kB) Collecting mdurl~=0.1 Using cached mdurl-0.1.2-py3-none-any.whl (10.0 kB) Collecting linkify-it-py<3,>=1 Using cached linkify_it_py-2.0.2-py3-none-any.whl (19 kB) Collecting mdit-py-plugins Using cached mdit_py_plugins-0.3.5-py3-none-any.whl (52 kB) Collecting bcrypt>=3.2 Using cached bcrypt-4.0.1-cp36-abi3-macosx_10_10_universal2.whl (473 kB) Collecting cryptography>=3.3 Using cached cryptography-41.0.1-cp37-abi3-macosx_10_12_universal2.whl (5.3 MB) Collecting pynacl>=1.5 Using cached PyNaCl-1.5.0-cp36-abi3-macosx_10_10_universal2.whl (349 kB) Collecting mpmath>=0.19 Using cached mpmath-1.3.0-py3-none-any.whl (536 kB) Collecting cffi>=1.12 Using cached cffi-1.15.1-cp39-cp39-macosx_11_0_arm64.whl (174 kB) Collecting zope.event Using cached zope.event-4.6-py2.py3-none-any.whl (6.8 kB) Collecting greenlet>=2.0.0 Using cached greenlet-2.0.2-cp39-cp39-macosx_11_0_arm64.whl Requirement already satisfied: setuptools in ./miniforge3/envs/oclib/python3.9/site-packages (from gevent>=0.13->geventhttpclient<=2.0.2,>=1.4.4->tritonclient[all]->visualdl->paddleocr>=2.0.1) (67.8.0) Collecting zope.interface Using cached zope.interface-6.0-cp39-cp39-macosx_11_0_arm64.whl (202 kB) Collecting anyio<5.0,>=3.0 Using cached anyio-3.7.0-py3-none-any.whl (80 kB) Collecting httpcore<0.18.0,>=0.15.0 Using cached httpcore-0.17.1-py3-none-any.whl (70 kB) Using cached httpcore-0.17.0-py3-none-any.whl (70 kB) Using cached httpcore-0.16.3-py3-none-any.whl (69 kB) Using cached httpcore-0.16.2-py3-none-any.whl (68 kB) Using cached httpcore-0.16.1-py3-none-any.whl (68 kB) Using cached httpcore-0.16.0-py3-none-any.whl (68 kB) Using cached httpcore-0.15.0-py3-none-any.whl (68 kB) Collecting exceptiongroup Using cached exceptiongroup-1.1.1-py3-none-any.whl (14 kB) Collecting uc-micro-py Using cached uc_micro_py-1.0.2-py3-none-any.whl (6.2 kB) Collecting mdit-py-plugins Using cached mdit_py_plugins-0.3.4-py3-none-any.whl (52 kB) Using cached mdit_py_plugins-0.3.3-py3-none-any.whl (50 kB) Using cached mdit_py_plugins-0.3.2-py3-none-any.whl (50 kB) Using cached mdit_py_plugins-0.3.1-py3-none-any.whl (46 kB) Using cached mdit_py_plugins-0.3.0-py3-none-any.whl (43 kB) Using cached mdit_py_plugins-0.2.8-py3-none-any.whl (41 kB) Using cached mdit_py_plugins-0.2.7-py3-none-any.whl (41 kB) Using cached mdit_py_plugins-0.2.6-py3-none-any.whl (39 kB) Using cached mdit_py_plugins-0.2.5-py3-none-any.whl (39 kB) Using cached mdit_py_plugins-0.2.4-py3-none-any.whl (39 kB) Using cached mdit_py_plugins-0.2.3-py3-none-any.whl (39 kB) Using cached mdit_py_plugins-0.2.2-py3-none-any.whl (39 kB) Using cached mdit_py_plugins-0.2.1-py3-none-any.whl (38 kB) Using cached mdit_py_plugins-0.2.0-py3-none-any.whl (38 kB) Using cached mdit_py_plugins-0.1.0-py3-none-any.whl (37 kB) INFO: pip is looking at multiple versions of markdown-it-py to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of brotli to determine which version is compatible with other requirements. This could take a while. Collecting brotli Using cached Brotli-1.0.8.zip (509 kB) Preparing metadata (setup.py) ... done INFO: pip is looking at multiple versions of zipp to determine which version is compatible with other requirements. This could take a while. Collecting zipp>=0.5 Using cached zipp-3.14.0-py3-none-any.whl (6.7 kB) INFO: pip is looking at multiple versions of yarl to determine which version is compatible with other requirements. This could take a while. Collecting yarl<2.0,>=1.0 Using cached yarl-1.9.1-cp39-cp39-macosx_11_0_arm64.whl (62 kB) INFO: pip is looking at multiple versions of starlette to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of pynacl to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of multidict to determine which version is compatible with other requirements. This could take a while. Collecting multidict<7.0,>=4.5 Using cached multidict-6.0.3-cp39-cp39-macosx_11_0_arm64.whl (29 kB) INFO: pip is looking at multiple versions of mpmath to determine which version is compatible with other requirements. This could take a while. Collecting mpmath>=0.19 Using cached mpmath-1.2.1-py3-none-any.whl (532 kB) INFO: pip is looking at multiple versions of mdurl to determine which version is compatible with other requirements. This could take a while. Collecting mdurl~=0.1 Using cached mdurl-0.1.1-py3-none-any.whl (10 kB) INFO: pip is looking at multiple versions of markupsafe to determine which version is compatible with other requirements. This could take a while. Collecting MarkupSafe>=2.0 Using cached MarkupSafe-2.1.2-cp39-cp39-macosx_10_9_universal2.whl (17 kB) INFO: pip is looking at multiple versions of markdown-it-py to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of linkify-it-py to determine which version is compatible with other requirements. This could take a while. Collecting linkify-it-py<3,>=1 Using cached linkify_it_py-2.0.1-py3-none-any.whl (19 kB) INFO: pip is looking at multiple versions of anyio to determine which version is compatible with other requirements. This could take a while. Collecting anyio==3.* Using cached anyio-3.6.2-py3-none-any.whl (80 kB) Using cached anyio-3.6.1-py3-none-any.whl (80 kB) Using cached anyio-3.6.0-py3-none-any.whl (80 kB) Using cached anyio-3.5.0-py3-none-any.whl (79 kB) INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. Using cached anyio-3.4.0-py3-none-any.whl (78 kB) Using cached anyio-3.3.4-py3-none-any.whl (78 kB) Using cached anyio-3.3.3-py3-none-any.whl (78 kB) INFO: pip is looking at multiple versions of anyio to determine which version is compatible with other requirements. This could take a while. Using cached anyio-3.3.2-py3-none-any.whl (78 kB) Using cached anyio-3.3.1-py3-none-any.whl (77 kB) Using cached anyio-3.3.0-py3-none-any.whl (77 kB) Using cached anyio-3.2.1-py3-none-any.whl (75 kB) Using cached anyio-3.2.0-py3-none-any.whl (75 kB) INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. Using cached anyio-3.1.0-py3-none-any.whl (74 kB) Using cached anyio-3.0.1-py3-none-any.whl (72 kB) Using cached anyio-3.0.0-py3-none-any.whl (72 kB) INFO: pip is looking at multiple versions of sniffio to determine which version is compatible with other requirements. This could take a while. Collecting sniffio Using cached sniffio-1.2.0-py3-none-any.whl (10 kB) Using cached sniffio-1.1.0-py3-none-any.whl (4.5 kB) Using cached sniffio-1.0.0-py3-none-any.whl (4.4 kB) INFO: pip is looking at multiple versions of httpcore to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of gevent to determine which version is compatible with other requirements. This could take a while. Collecting gevent>=0.13 Using cached gevent-22.10.1.tar.gz (6.5 MB) Installing build dependencies ... done Getting requirements to build wheel ... done Installing backend dependencies ... done Preparing metadata (pyproject.toml) ... done Collecting greenlet<2.0,>=1.1.3 Using cached greenlet-1.1.3.post0-cp39-cp39-macosx_11_0_arm64.whl Collecting gevent>=0.13 Using cached gevent-22.8.0.tar.gz (6.5 MB) Installing build dependencies ... done Getting requirements to build wheel ... done Preparing metadata (pyproject.toml) ... done INFO: pip is looking at multiple versions of sniffio to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of frozenlist to determine which version is compatible with other requirements. This could take a while. Collecting frozenlist>=1.1.1 Using cached frozenlist-1.3.1-cp39-cp39-macosx_11_0_arm64.whl (35 kB) Using cached frozenlist-1.3.0-cp39-cp39-macosx_11_0_arm64.whl (34 kB) INFO: pip is looking at multiple versions of cryptography to determine which version is compatible with other requirements. This could take a while. Collecting cryptography>=3.3 Using cached cryptography-41.0.0-cp37-abi3-macosx_10_12_universal2.whl (5.3 MB) Using cached cryptography-40.0.2-cp36-abi3-macosx_10_12_universal2.whl (5.1 MB) INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: pip is looking at multiple versions of bcrypt to determine which version is compatible with other requirements. This could take a while. Collecting bcrypt>=3.2 Using cached bcrypt-4.0.0-cp36-abi3-macosx_10_10_universal2.whl (475 kB) Using cached bcrypt-3.2.2-cp36-abi3-macosx_10_10_universal2.whl (50 kB) INFO: pip is looking at multiple versions of attrs to determine which version is compatible with other requirements. This could take a while. Collecting attrs>=17.3.0 Using cached attrs-22.2.0-py3-none-any.whl (60 kB) Using cached attrs-22.1.0-py2.py3-none-any.whl (58 kB) INFO: pip is looking at multiple versions of async-timeout to determine which version is compatible with other requirements. This could take a while. Collecting async-timeout<5.0,>=4.0.0a3 Using cached async_timeout-4.0.1-py3-none-any.whl (5.7 kB) Using cached async_timeout-4.0.0-py3-none-any.whl (6.1 kB) INFO: pip is looking at multiple versions of aiosignal to determine which version is compatible with other requirements. This could take a while. Collecting aiosignal>=1.1.2 Using cached aiosignal-1.2.0-py3-none-any.whl (8.2 kB) INFO: pip is looking at multiple versions of brotli to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of zipp to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of yarl to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of starlette to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of pynacl to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of multidict to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of mpmath to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of mdurl to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of markupsafe to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of linkify-it-py to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of gevent to determine which version is compatible with other requirements. This could take a while. Using cached aiosignal-1.1.2-py2.py3-none-any.whl (8.2 kB) INFO: pip is looking at multiple versions of httpcore to determine which version is compatible with other requirements. This could take a while. INFO: pip is looking at multiple versions of uvicorn to determine which version is compatible with other requirements. This could take a while. Collecting uvicorn Using cached uvicorn-0.21.1-py3-none-any.whl (57 kB) INFO: pip is looking at multiple versions of frozenlist to determine which version is compatible with other requirements. This could take a while. Using cached uvicorn-0.21.0-py3-none-any.whl (57 kB) INFO: pip is looking at multiple versions of cryptography to determine which version is compatible with other requirements. This could take a while. Using cached uvicorn-0.20.0-py3-none-any.whl (56 kB) INFO: pip is looking at multiple versions of bcrypt to determine which version is compatible with other requirements. This could take a while. Using cached uvicorn-0.19.0-py3-none-any.whl (56 kB) INFO: pip is looking at multiple versions of attrs to determine which version is compatible with other requirements. This could take a while. Using cached uvicorn-0.18.3-py3-none-any.whl (57 kB) INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C.ed to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. INFO: pip is looking at multiple versions of asgiref to determine which version is compatible with other requirements. This could take a while. Using cached asgiref-3.7.1-py3-none-any.whl (24 kB) Collecting uvicorn Using cached uvicorn-0.17.5-py3-none-any.whl (53 kB) INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. Using cached uvicorn-0.17.4-py3-none-any.whl (52 kB) INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. Using cached uvicorn-0.17.3-py3-none-any.whl (52 kB) INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. Using cached uvicorn-0.17.2-py3-none-any.whl (52 kB) Using cached uvicorn-0.17.1-py3-none-any.whl (54 kB) Using cached uvicorn-0.17.0.post1-py3-none-any.whl (54 kB) Using cached uvicorn-0.16.0-py3-none-any.whl (54 kB) INFO: pip is looking at multiple versions of asgiref to determine which version is compatible with other requirements. This could take a while. Using cached uvicorn-0.15.0-py3-none-any.whl (54 kB) Using cached uvicorn-0.14.0-py3-none-any.whl (50 kB) Using cached uvicorn-0.13.4-py3-none-any.whl (46 kB) Using cached uvicorn-0.13.3-py3-none-any.whl (45 kB) Using cached uvicorn-0.13.2-py3-none-any.whl (45 kB) Using cached uvicorn-0.13.1-py3-none-any.whl (45 kB) Using cached uvicorn-0.13.0-py3-none-any.whl (45 kB) Using cached uvicorn-0.12.3-py3-none-any.whl (45 kB) Using cached uvicorn-0.12.2-py3-none-any.whl (45 kB) Using cached uvicorn-0.12.1-py3-none-any.whl (44 kB) Using cached uvicorn-0.12.0-py3-none-any.whl (44 kB) Using cached uvicorn-0.11.8-py3-none-any.whl (43 kB) Collecting uvloop>=0.14.0 Using cached uvloop-0.17.0-cp39-cp39-macosx_10_9_universal2.whl (2.2 MB) Collecting uvicorn Using cached uvicorn-0.11.7-py3-none-any.whl (43 kB) Using cached uvicorn-0.11.6-py3-none-any.whl (43 kB) Using cached uvicorn-0.11.5-py3-none-any.whl (43 kB) Using cached uvicorn-0.11.4-py3-none-any.whl (43 kB) Using cached uvicorn-0.11.3-py3-none-any.whl (42 kB) Using cached uvicorn-0.11.2-py3-none-any.whl (42 kB) Using cached uvicorn-0.11.1-py3-none-any.whl (42 kB) Using cached uvicorn-0.11.0-py3-none-any.whl (42 kB) Using cached uvicorn-0.10.9-py3-none-any.whl (42 kB) Using cached uvicorn-0.10.8.tar.gz (27 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.10.7.tar.gz (27 kB) Preparing metadata (setup.py) ... done Preparing metadata (setup.py) ... done Using cached uvicorn-0.8.0.tar.gz (24 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.7.3.tar.gz (24 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.7.2.tar.gz (24 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.7.1.tar.gz (24 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.7.0.tar.gz (24 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.6.1.tar.gz (24 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.6.0.tar.gz (24 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.5.2.tar.gz (23 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.5.1.tar.gz (23 kB) Preparing metadata (setup.py) ... done Collecting httptools Using cached httptools-0.5.0-cp39-cp39-macosx_10_9_universal2.whl (231 kB) INFO: pip is looking at multiple versions of httptools to determine which version is compatible with other requirements. This could take a while. Using cached httptools-0.4.0-cp39-cp39-macosx_10_9_universal2.whl (227 kB) Collecting uvicorn Using cached uvicorn-0.5.0.tar.gz (23 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.4.6.tar.gz (22 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.4.5.tar.gz (22 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.4.4.tar.gz (22 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.4.3.tar.gz (22 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.4.2.tar.gz (21 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.4.1.tar.gz (21 kB) Preparing metadata (setup.py) ... done INFO: pip is looking at multiple versions of httptools to determine which version is compatible with other requirements. This could take a while. Using cached uvicorn-0.4.0.tar.gz (21 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.3.32.tar.gz (21 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.3.31.tar.gz (21 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.3.30.tar.gz (21 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.3.29.tar.gz (21 kB) Preparing metadata (setup.py) ... done INFO: This is taking longer than usual. You might need to provide the dependency resolver with stricter constraints to reduce runtime. See https://pip.pypa.io/warnings/backtracking for guidance. If you want to abort this run, press Ctrl + C. Using cached uvicorn-0.3.28.tar.gz (22 kB) Preparing metadata (setup.py) ... done Using cached uvicorn-0.3.27.tar.gz (22 kB) Preparing metadata (setup.py) ... error error: subprocess-exited-with-error
× python setup.py egginfo did not run successfully. │ exit code: 1 ╰─> [8 lines of output] Traceback (most recent call last): File "", line 2, in File "", line 34, in File "/private/vafolders/q/5gchns976s7zd9rnw8khkz80000gn/T/pip-install-92_9qd2j/uvicorn_345ea37a688f495c8c30d8622e560307/setup.py", line 41, in long_description=get_long_description(), File "/private/vafolders/q/5_gchns976s7zd9rnw8khkz80000gn/T/pip-install-92_9qd2j/uvicorn_345ea37a688f495c8c30d8622e560307/setup.py", line 23, in get_long_description return open('README.md', 'r').read() FileNotFoundError: [Errno 2] No such file or directory: 'README.md' [end of output]
note: This error originates from a subprocess, and is likely not a problem with pip. error: metadata-generation-failed
× Encountered error while generating package metadata. ╰─> See above for output.
note: This is an issue with the package mentioned above, not pip. hint: See above for details.

need desperate help
thank you!
submitted by HawkingRadiation42 to learnpython [link] [comments]


2023.06.05 07:44 TheSuperAwesomeKAT Would this be a good car to buy from a GSA auction, and how much do you think something like this will go for? I'm looking for a small, newish car (around 2015 and up) around the $10,000 and under range.

submitted by TheSuperAwesomeKAT to whatcarshouldIbuy [link] [comments]


2023.06.05 07:15 Dependent_Cost_315 How do I Zip my HTML code

I'm in a group project and I need to zip my HTML code to my classmates. Do I just compress it?
submitted by Dependent_Cost_315 to vscode [link] [comments]


2023.06.05 07:13 punyrobot Converting my Godot soccer game for web...

Converting my Godot soccer game for web...
whoo this ended up waaay longer than i expected. sooo
TLDR - i converted my Godot 3.5 steam game Super Liquid Soccer for release on poki.com - a casual web game site with a giant userbase, was both an interesting and educational exercise and a rewarding one too - reached a multitude more players playing the game . Poki are _really_ keen to get more Godot games and developers on their site, are great to work with, and so i highly recommend submitting your games there.
link to game for the bored/curious:
https://poki.com/en/g/super-liquid-soccer
Super Liquid Soccer (SLS) is my first Godot game, developed using Godot 3.5.1, and i released it on steam at the beginning of the year to the typical crickets and tumbleweed, marketing is hard and i'm really really bad at it... I'd had a beta on Itch.io which garnered a handful of players, some of whom joined my discord and were really helpful in furthering the games development.
I'd posted on about the game on twitter pretty regularly and was contacted by the folks at poki asking if i'd be interested in releasing a version on their site. There are a bunch of web game portals - including a godot specific one - gotm.io but i'd not really considered targeting the web, but with my curiosity piqued and with exporting to web literally being a click away in Godot i started on making a web friendly build.

not an instant success...

For anyone interested here's a few notes about what i learned...
Optimization:
SLS is a 3d game, so there were two main areas to optimize - file size and graphic performance. With web games loading time is pretty critical, and the audience is playing on a vast array of devices from phones , tablets, chromebooks to desktops with every configuration you can imagine.
Graphics:
The game is in a lowpoly /simplified style to begin with which was a helpful starting point. I switched the game from gles3 to gles2 (gles3 web ran really slowly on the mac i tried it on) and took out some effects like depth of field. I defaulted to no shadows from the one directional light i use with an option to turn back on, and added blob shadows drawn under the characters. Switched to vertex lighting and turned off MSAA by default. Then it was an attempt to reduce the number of draw calls - less shader switching, using multimeshes where possible etc. I still have work to do in that area (combining textures into a single atlas for example), Overall though i think the game still looks in the ballpark of what i was aiming for (and how it started out) despite the compromises.

final game

File Size:
This was a pretty low tech process - i literally went through the game assets in file size order and optimized them in turn - higher compression for images, lowered bit rate and mono for audio files. I also replaced UI images with simple graphic shapes drawn in Godot. I also reduced some of the options in the game - one stadium instead of three, that kind of thing. Doing this reduced the game build from ~300mb to ~20mb , which zipped up was under 10mb. (users download the zipped version)
There is also the option of doing a custom build of Godot removing unused components (3d if you're doing a 2d game, bullet physics if you are using built in etc.) but I was using most of those things so didn't pursue that.

Gameplay:
Keyboard support - essential, and controversial - i didn't default to arrow keys and some people were mad. i'd designed the game for controller use, and so the keys were complex relative to your usual casual game which caused some issues with some players - when you think about it even a SNES controller maps to around 10 keys. I added the ability to remap keys , but not everyone checks the settings...
Touch Joypad support - For tablets, phones etc. I used the excellent touchJoyPad from the asset library with some tweaks and new icons.
Simplified controls - I had to remove some control features from the game (alternative shots and passes for example) as there was strong feedback that the controls were too complex.
Languages - I had more text in the game than i realized, google translate and some heavy research into football sayings in other languages ended up with "support" for Spanish, French, German, Italian, Portuguese and Scottish(!). No doubt with terrible grammar and offending half the nations of the world. This was also a useful resource : Common game localizations - Google Sheets .
I really need to translate into Chinese and Arabic, but that would require far more work as things like fonts become an issue, as well as more languages like Dutch , this is something i should have thought about in the original game for sure. Godot makes this pretty straightforward to achieve - I made a resource with string arrays for the various buttons and labels, then copied that for each language replacing the strings with my terrible translations.
Devices - I'd made the assumption in the original game that it was running at 60fps , which given the massive number of different target devices was now not anywhere near guaranteed... and with my shoddy code there were plenty of magic numbers and things like that that had different effects if the game wasnt running at that frame rate... well, that's a good reason to play your game on as many devices as possible... for example , i had a stat in the game for each player that determined how many frames it would be before their state would be updated - how 'smart' the player was. So in the player's process function there was something like:
AIframe+=1 if AIframe > pSmart: updatePlayer() 
now, if the game was running at say 30fps, the players would be twice as dumb. So a quick hacky fix for that would be
AIframe += 60.0 * delta if AIframe > pSmart: updatePlayer() 
which should be more consistent across frame rates. Please don't judge my code.
if you don't have access to many other devices you can force frame rates in the Godot settings which is _really_ useful!
Casual Gamers - the audience is perhaps less targeted for your particular game which means they may need more handholding in terms of reminders for controls and the like, and i was asked to make a tutorial introduction which still needs work. Still didn't stop the 'i hate football games' comments sooo....

Poki Stuff
There's an excellent asset in the Godot Asset Library for the poki sdk - it comes with an export template and a script with the relevant functions to call. In terms of usage you only have to initialize the sdk, and then call a function when the player starts a game. Then there are two types of ads to show - Commercial Break which only shows every couple of minutes, even if you call it multiple times...and Rewarded Break which you show if you want to reward the player for watching an ad. and that's it! So it's a really simple and straightforward way to get ads in the game in a way you don't really have to think much about other than the right time to fire them.
On the game side you setup functions to listen for when the ad is done, or didn't fire. - the sdk info for Godot games is here: Godot - Poki Developer Guide
As i mentioned before Poki has a huge playerbase of casual gamers - I went from a few tens of users on Steam to literally Millions of gameplays. That quickly exposed some flaws in the game, and more than a few bugs..
Poki have a function on the game page where the players can rate the game and provide feedback or report bugs, which is fantastic, unless you name Cristiano Ronaldo "Penaldo" in your game like i did and you end up with 100 angry messages from his fans. I've collected some awesome insults, and some really nice messages too. But the most useful thing is it highlights trends - multiple people complaining about a certain bug for example. The game is currently in soft launch and this has been a great resource for capturing edge cases and other bugs. It also makes you marvel how you can inadvertently upset people across the entire world.

my favourite feedback so far.
If anyone is still reading this - here's some positives and drawbacks in summary....
Advantages -
  • a huge audience of casual gamers playing your game. Everyone wants their game to be played right? :D There's been some nice feedback too.
  • feedback both good and bad. and sometimes from an angry Belgian or indeed several.
  • high quality ads - I've seen ads from the likes of Mattel, Disney , Adobe etc. amongst ads for other games
  • really simple and easy to implement the sdk and get going
  • you can earn decent money if your game is popular and you target monetization well.
  • good support - there's a very helpful discord with both the poki folk and some friendly helpful developers too.
Disadvantages -
  • Casual game site - your game might not fit, or have obvious places to try and monetize with rewards and the like. I have to admit i am struggling with this a little - my game wasn't designed with the casual gamer in mind.
  • Expectations of Audience - the audience are casual gamers, so a page of feedback will oscillate between "this is the worst game i've ever played and you should stop making games" to "great game" and everything in between. Or even "I hate Soccer games you should make a game about BeyBlades". you can embrace this though, and it often reveals obstacles that prevent a player connecting with the game.
I do encourage people to submit your games though! - as i mentioned they are really keen to grow the number of Godot games on the site, and there are sooo many promising projects on this subreddit.
you can submit your game here: Poki for Developers - Reach the world on web
cheers!
submitted by punyrobot to godot [link] [comments]


2023.06.05 06:53 buttcrackrockthrower (WTS) Eberlestock, Catoma, Karrimor, SilencerCo, Garmin, Altama, Olight, free gifts $30-700

Timestamp https://imgur.com/a/Z6AQDhI
Listen up sluts, these are the rules:
-prices are negotiable, but zero flair must do asking price (no offers from newbies, pay your dues)
-due to the bulky nature of many of these items, shipping costs are not included. Send your zip code in your initial message and I'll get you a quote (I use pirateship)
-ppff, Venmo, or cashapp accepted
-bundles encouraged, extra discounts and cheaper shipping for bundles
-be nice or I'll cry
Ok let's dive in. 1. Eberlestock Fac Trac. Dry earth color way with an upgraded coyote padded hip belt. No original hip belt or rain fly included. Seen one day hike, shows purely cosmetic signs of use. To be specific, there's some water spots on the bottom of the bag and one of the carry handles has a little fuzz from where I was experimenting with onewrap. $200
  1. Eberlestock RMEF. Very similar pack to the fac Trac, but it has an external frame, a built in rifle scabbard, and meat straps. Never fielded but might show some bumps/scuffs from storage. $175
  2. Catoma burrow LTE. Box is a pretty messed up but the tent is in perfect condition. I bought this as a backup to my other one in case I needed parts but I never did so this is unused and complete. $70
  3. Karrimor sabre side pockets. Pair. Coyote. Brand new with tags. Fits PLCE type bags. $40 shipped
  4. Karrimor Predator large utility pocket. Grey. $20 shipped. Brand new with tags
6. sico asr flash hider, 1/2x28 .224 caliber. Lightly used, but never rocket sett. No Shims or rocksett included. $70 shipped
  1. Garmin instinct solar tactical. Brand new in box, I charged it once and connected the bluetooth to my phone, decided it wasn't for me. $200 shipped
  2. Altama maritime mids in mcb. Probably 4/10 condition, wore them a few times. Size 12. These run super tight so definitely size up if you want them. $30 or free if you buy over $300
  3. Olight warrior X tan. Includes picatinny rail mount and magnetic pressure switch. Slightly used. Too bulky to pocket carry and no longer needed as a wml, so you get this for $80 shipped.
  4. Primos trigger stick gen 3 Jim Shockey edition Tall. Comes with both qd attachments (gun rest and threaded post) and a molle scabbard that I cut the shoulder strap off. Used a couple times at the flat range for glass but never shot off of. $90 buy this and get a cvlife sling stud bipod free.
  5. Surplus MSS partially complete. Decent condition but definitely used. Includes woodland bivy, black intermediate bag, grey patrol bag, but not the original stuff sack. I'll include an alps mountaineering stuff sack. $100
  6. Sba3 coyote. Used, free with any purchase
  7. Prescription inserts for Wiley X saber glasses. May fit other Wiley x frames, idk. Has my old prescription of -2.5 left -1.5 right, 70 PD. Free to anyone, just pay shipping.
  8. Clapped out Turkish Alice pack with all the good mods. $75
  9. Camelback backpack, idk much about it but it's pretty beat up. Bigger than a 3 day pack with hella pockets. Make an offer, I just need this gone and it's too nice to throw away.
I'm rushing to post this so my timestamp is still valid. More pics on request for serious buyers, I may add pics to the album
submitted by buttcrackrockthrower to GunAccessoriesForSale [link] [comments]


2023.06.05 05:59 catthewasian Amazon is frustrating :<

Hello, so I love Amazon, but the past two years, they’ve been delivering my items to the wrong address. Every time they delivered it incorrectly (not to me, my neighbors nor my neighborhood), I requested a refund. For every. Single. Order. I brought it up to customer service over a dozen times, kept transcripts, pictures and emails, even proof to compare the delivery picture to the front of my house and showing the Amazon delivery driver via the tracking app was taking it to an entirely different address. After two years, they finally, finally fixed it. After almost 1.5 years, they decided they weren’t going to give me refunds anymore, even though I provided my address, street name, vehicle in driveway and phone number if driver was having issues. Each time, I was told “this won’t happen again,” and it happened for MONTHS. I answered their investigation forms and provided pictures, even successfully disputed a charge or two when they refused to provide a refund, but it wasn’t for all my orders that were delivered incorrectly, unfortunately. Well now, that’s resolved (unfortunately, I don’t know how it was resolved. I don’t think all my complaining and refunds were the simple answer otherwise it would’ve been solved months prior). This got to a point where associates were just hanging up on me or telling me to contact the police for someone “stealing” my packages, even though it’s Amazon’s fault for delivering it incorrectly. And truth be told, if a delivery is delivered incorrectly, the person who received the item could essentially keep it.
Now, I have a frustrating order from China. I paid for expedited shipping and I was supposed to receive it June 1st, now they’re saying to wait until June 7 and request the refund by June 8th, but after speaking with an associate tonight, they’re saying I can’t request a refund until June 16th and they can’t contact the seller, provide the seller’s contact or request a tracking update. I called UPS because the tracking ID provided to me only says “carrier picked up the package,” and when inserted into the UPS website, it says the ID doesn’t exist. I then called and they said the ID doesn’t exist, and even attempted to look up shipments being delivered to my zip code— Nothing. After speaking with about 7 associates, I was finally able to get a refund on the shipping fee and they asked to wait until June 8th for a refund of the item. Hopefully this is the case.
Just frustrating, I usually don’t have issues with Amazon, actually NEVER had issues with Amazon before this, but I don’t know how to bring this issue up or get things resolved anymore. Associates don’t want to listen, and that’s the only contact I have and issues stay unresolved.
Has anyone had any similar issues, and does anyone have a resolution?
Thanks
submitted by catthewasian to amazonprime [link] [comments]


2023.06.05 05:58 SpecialistJicama6149 [USA-CA] [H] Modded GBA, Analogue Pocket Bundle, Modded Wii U, Graded Pokémon, Pokémon Red Box, iQue Player, Sealed Pearl Blue AGS-101 GBA SP, Sealed DSi XL [W] PayPal, Local Cash

Pokemon Red box only, no manuals or game $100 obo
Game Boy Advance Console with IPS V2 Screen, Upgraded Speakers, and Clean Juice battery (micro usb with magnetic adaptor) $180 obo
Modded Wii U with Tiramisu CFW, includes Wii U Console, Gamepad, Wii U Gamecube Adaptor, and power cables (Will come with no games installed per rules) $200 + Shipping obo
Pokemon Ultra Sun brand new sealed CGC 9.4 A++ (only A++ grade I could find) $200 obo
iQue Player, tested and working, does not come w/ av/power cable $250 obo
Analogue Pocket in box with charging dock and accessories $430 obo
Sealed Nintendo DSi XL Midnight Blue Launch Edition. $450 obo
Sealed Nintendo Game Boy Advance SP Pearl Blue Console AGS-101 $2,000 obo
For PayPal I can do G&S for trusted folks w/ vouches and stuff, otherwise it’s F&F
Also open to cash aswell I’m in the 92106 Zip code area, I can drive up the 100 miles in the area :)
Have done a few transactions w/ other members in this group, and can post vouches if requested :)
submitted by SpecialistJicama6149 to GameSale [link] [comments]


2023.06.05 05:34 noahstacks Bmw stalling problem

Bmw stalling problem
Hello. I have a bmw 328i n52 engine. Replaced all spark plugs, ignition coils, and also the fuel pump and changed a leak on the vacuum hose. The problem with my car is that it is stalling out about every hour of driving. I have to wait for about 5 minutes and then it will turn over again and then the process repeats. Is this a MAF sensor issue or something else electrical? These are the codes
submitted by noahstacks to BmwTech [link] [comments]


2023.06.05 05:11 SyedRashid04 Please help

Please help me with what car I should buy. I'm looking for a sedan/mini suv for $10-11k. I've mainly been looking at Honda accord/civic and maybe some camry, but nothing decent is popping up for that budget. It's either a car with really bad accidents or extremely high mileage. At this price point, what even is considered high mileage Tbh? I've been using autotempst, and so far, I got nothing (zip code 10468 if you can drop some links please!!) Planning on keeping this car for long term (8ish years or more possibly). Please recommend any other reliable brands I can be looking at. Any help and advice is greatly appreciated!!
submitted by SyedRashid04 to whatcarshouldIbuy [link] [comments]


2023.06.05 04:04 mm1000000 Looking to fill out my collection - Have you seen these cans?

I'm looking for some specific items to fill out my collection.
(Yes, I know there is the Where To Buy on the website, and yes, I've checked it)
I'm US-based, in Brooklyn (zip 11220), and in an ideal world I would be able to find some of these within subway distance rather than purchasing online ($$$)
Had some good luck yesterday when I stumbled upon Java Monster Vanilla Light (which I had been hunting for quite some time now) in a Dollar Tree in my neighborhood, so hoping for some more good luck soon.
What I am looking for: Zero-Sugar Ultra Black Java Monster Oat Milk Java Monster Swiss Chocolate Hydro Super Sport Macho Mango Hydro Super Sport Blue Streak Hydro Tropical Thunder Hydro Blue Ice Hydro Zero Sugar Hydro Watermelon Any of the Monster Dragon Tea flavors Any of the Muscle Monster flavors Any can designs of the Monster tour water
Have you seen these flavors? Any tips appreciated
submitted by mm1000000 to monsterenergy [link] [comments]


2023.06.05 03:46 m00nbum Victoria's Secret Deal Ideas with the $10 Off + Extra 40% Off Code + Free Ship

Victoria's Secret is offering $10 Off when you join their Collective Reward (free to join). Plus, from now until 11pm EST, you can save an extra 40% off and get free ship with code: SAVE40VS
If you do the Victoria's Secret $10 Off + Extra 40% Off Code + Free Ship. Here are some deal ideas:
$0.48 Canvas Tote Bag
2 for $1 Mini Body Lotion
2 for $3 Happy Nation Body Care
$2 Pink Cotton Tee & Panty Set
$7.70 Bra (Choose the $30 one)
$8 Pink Fleece Zip-Up Everyday Hoodie
2 for $18 Shipped Leggings (Choose the $35 one)
2 for $22 Shipped Leggings (choose the $40 one)
$5 Shipped 5 -Pack Panty (Choose the $25 one)
$8 Shipped 5 -Pack Panty (Choose the $30 one)
submitted by m00nbum to RunandBuy [link] [comments]


2023.06.05 03:45 convulsivedaisy It’s 6/04/23 today. Happy golden zip code day to my peeps in Frankfort.

submitted by convulsivedaisy to ChicagoSuburbs [link] [comments]


2023.06.05 01:46 cameroonianboy Is it easier to get accepted in a big or smaller city?

I want to sign up to be a dasher, and I live in a suburb pretty close to San Diego, and I was wondering if I would best to sign up with the zip code of my town or if should just put the downtown San Diego zip code.
Which one is less likely to put me a waitlist? I’m thinking bigger city has more spots available, but smaller city might have less dashers. Idk what I should do. What do you guys think?
submitted by cameroonianboy to doordash [link] [comments]


2023.06.05 00:56 New-Storage-2266 Best RELIABLE shipping option to ship flat, light products like stickers?

Hi everyone! :) so I sell stickers in my Etsy shop (US only right now) and have played around with a couple different methods of shipping- when I first opened my shop I just hand addressed letters and used forever stamps. However, that took a long time to write each address, and more importantly didn’t have any tracking. So I got myself a thermal label printer and now use Etsy’s USPS tracked letter shipping option for 60 cents. In my restocks I usually have about 200 orders give or take, but there’s usually around 4-5 people who claim that they never received their order.
Of course I always reach out to these customers quickly and tell them to wait a couple days in case it arrives but if it does not, I tell them to open a case with purchase protection.. but is this a normal amount of orders to go “missing”? It’s frustrating with how rudimentary and unreliable the tracking information for the letter option can be, because there’s no real way for me to know where someone’s order is if the letter was not scanned in transit. Or, their order will show as delivered, and the tracking info will show that it was delivered to their zip code, but the customer claims they have not gotten it?
Without charging people $4 ish for first class shipping as a package, is there any other method I can use to ship my stickers that is more reliable?? These lost orders stress me out😩😩
submitted by New-Storage-2266 to EtsySellers [link] [comments]


2023.06.05 00:39 twinkle-heart Little Caesar's $4 Pizza

Little Caesar's $4 Pizza submitted by twinkle-heart to SingleUseCodes [link] [comments]


2023.06.05 00:37 chickenpattyjones [USA-CA][H] minisforum Elitemini HM80, Beelink Mini S N5095 [W] local cash, Paypal

timestamp
zip code:
94607
Looking to sell the following:
Minisforum Elitemini HM80 (Ryzen 7 4800U, 16GB crucial 2x8GB, 120 GB NVME SSD) $250 shipped
Beelink Mini S N5095, 8GB RAM, NO SSD $100 shipped
Thanks!
submitted by chickenpattyjones to hardwareswap [link] [comments]


2023.06.05 00:16 ImElkay Need career advice

I learned how to code from a bootcamp ("Fullstack Web Development" lol). I went from making $12/hr part time to $80k/yr at my first frontend dev job in 9 months. It was an incredible turnaround that I'm still grateful for, but fast forward 3.5 years to now and I feel stuck and unsure of how to continue growing in my career.
My company's development practices are extremely dated, and 99% of the attempts to modernize them are blocked by red tape. We don't use containers or cloud platforms for anything, and we still setup 1-2 hour blocks of time to manually zip up code and deploy it as a team. This in conjunction with the fact that most of my time here has been spent debugging an existing Angular codebase means that my skillset feels extremely lacking for my YOE. The only recruiters that are reaching out are doing so for senior positions that I simply don't have the skillset to excel in. I'm just OK at Angular (anything greenfield requires a ton of googling) and can write basic REST APIs with Node.js. I know I could have done a lot more to improve this over the last few years, I've just been jaded and disappointed with the disparity between what I thought I'd get to do in a professional development setting and what I actually do. I fell into complacency and the desire to collect a paycheck, and I realize that is my fault.
My question now is what do I do next? I feel like I either need to catch up on 2-3 years worth of learning (including learning techs I can't practice with at my job; I've tried switching companies but the job market is very tough right now) or switch fields out of development entirely and focus on another aspect of tech. The idea of becoming better at development doesn't excite me, but I don't know if that's because I don't like it or because I'm tired of feeling like I'm terrible at it and would rather throw my hands up in defeat. I've considered switching it up and trying to become a Devops engineer (my friend is pretty high up at a company he could potentially get me into after some studying) since I've always been more interested in that anyway, but I'm unsure and a different career path seems right seemingly every week.
I'm ready to make a change. I don't want this complacency, boredom, and self doubt for myself anymore. Even more than an increased TC, I want to feel like I'm great at what I do. I'd like to hear from anyone who has experience with or advice for a scenario like mine.
submitted by ImElkay to cscareerquestions [link] [comments]


2023.06.04 23:39 moustachexchloe OTDL and bidding to another station

I bid to another zone (same office, different zip codes/management), starting May 27. Can I sign up for OTDL in the middle of the quarter, or do I have to wait until July?
submitted by moustachexchloe to USPS [link] [comments]


2023.06.04 22:20 WhatNoWhyNow Sale- US only

Swatched/used palettes have been sanitized with BeautySoClean, a professional sanitizer.
Paypal Only. I will discount shipping for purchases of 3 or more items. Shipping quotes are based on USPS Flat Rate boxes or your zip code (whichever is lower). Rates are pretty lousy, so I’ve tried to keep asking prices low/ lower than what’s on Mercari.
(Large palettes won’t fit in the small flat rate box or envelope, unfortunately).
All usage as shown.
One
Two
• Natasha Denona Glam-$30
•Natasha Denona Love- $40
•Natasha Denona Sunset -$45
•Viseart Petites Mattes Milieu -$20
•Viseart Petits Fours Violetta-$10
•Viseart Petits Fours Lilas- $10
•Sydney Grace Be Mine -$20
•Melt Gemini-$25
Three
•ABH Norvina Vol 5-$35
•Danessa Myricks Lightwork III Experienced-$65
•Beauty Bay Firey -$5
•Urban Decay Naked Heat. The brush vanished, along with my ability to not buy the same color story multiple times-$10
•Coloured Raine Rebellious Nudes-$ 5
•Huda Beauty Rose Gold Remastered. Depressions in some pans are a brand defect-$10
submitted by WhatNoWhyNow to makeupexchange [link] [comments]


2023.06.04 22:06 where_is_the_water University of Florida's Hearing Aid Preferences Survey (No HA experience required, all ages welcome)

Hello, all :) The University of Florida's Speech and Hearing Sciences department is interested in collecting opinions from individuals experiencing any degree of hearing loss (whether it be personally or with another person) to respond to our survey regarding hearing aid styles/factors. It should take ~less than 10 minutes to complete and includes basic (non-identifying) demographic info, multiple choice, and photo ranking questions. (Looking for responses from anyone with a valid U.S. zip code and age 18+). Taking on a computer is recommended for the best image quality but mobile also works). Any and all survey completions are greatly appreciated and can help clinical hearing aid use in the future!
University of Florida Hearing Aid Survey Link
submitted by where_is_the_water to hardofhearing [link] [comments]